« Changing Exhibitions at Museums – Part Three | Main | Research Request: Admission Fees and Attendance Trends »

December 06, 2011

TrackBack

TrackBack URL for this entry:
http://www.typepad.com/services/trackback/6a00d8354c011969e20162fbfc2fe1970d

Listed below are links to weblogs that reference Computers in Museums: Necessary, or Expensive Mistake?:

Comments

Lindzy

I am technology skeptic and have never been a fan of computer exhibits. That is, until I went to Monticello.

Check out this video of the exhibit.
http://vimeo.com/4865607


I have no idea how much this exhibit cost to produce, but it was incredibly engaging and full of information that couldn't have been presented in a traditional format.

It provides free choice, dynamic displays and multiple users. My sister and I spent over 30 minutes in this one area.

Linda

For a much smaller, anecdotal sample, here's a blog post I did about my conversations with 8th grade students in upstate New York about what they wanted in museum exhibits http://bit.ly/eRpmEw. Computers were definitely NOT interesting to them. Too much like school, they thought.

Paul Orselli

Thanks for posting this! The one thing I would say about the "computers/technology are only a tool" argument is that it minimizes the (depending on your point of view) insidiousness or attractiveness of many digital technologies.

This in turn causes many museums/designers to get caught up in introducing these exhibit approaches because of the "shiny new toy" syndrome rather than any effective content or narrative reasons.

Kristy

Rather than the 'we need to add technology to this exhibition' approach, it may be more effective to focus on engaging a targeted audience in order to help them grasp and remember specific key concepts. Sometimes technology - which is not just boring computer kiosks - is an appropriate tool but at other times it is not.

Bruce Wyman

If you're planning an exhibit or museum experience and you're asking yourself whether or not to include technology or a computer, you're doing it wrong. Focus on the experience that you want to achieve and then figure out the best ways to do that. Maybe it's tech, maybe it's a printed piece of paper. The best technology uses are the ones that are well integrated into an experience to the point where visitors focus on the experience and scarcely notice the tech in the first place.

To pull out technology as a specific goal is like asking whether visitors prefer to read museum labels with more verbs or more nouns. Or whether an exhibit is better with more walls or more open areas. It misses the point. Exhibits shouldn't be competing on a feature list of things to include, they should be competing on kinds of experiences offered to visitors.

[Full disclosure: I've developed tech for museums for years, both inside and outside of museums. The focus has always been the content and experience not the tech. I'm a tech skeptic at heart.]

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment