Fun has been on our minds lately. Why? Because, for some people, “fun” is a loaded word. For others it is an extrinsic motivation. And for some, it is an intrinsic motivation.
Let’s pick this apart.
In our surveys, we often ask respondents why they visit museums, and one of the potential answers is that museums are “fun.” This, on the surface, seemed pretty innocuous, as it was one of several choices. But to some respondents, it is a lightning rod, and we see comments like these:
- “I also worry about the use of the word 'fun'; I would think that enjoyable, pleasant, worthwhile, etc. would be better evaluators of the experience of visitors to museums.”
- “[It’s] as if you're surveying for a theme park . . . [but] not at the price of dumbing down to merely being ‘a fun experience,’ or however you put it, above all else.”
That is, for a certain segment of regular museum goers, “fun” is simply not a word they consider using to describe museum experiences, as “fun” implies dumbing down, simplification, hands-on activities, and even noise. Typically, almost all of these respondents are over the age of 50.
When it comes to younger respondents, “fun” is a word that they often use to describe museum experiences, and it is a very positive term.
For parents, “fun” is an evaluative term used to describe the types of experiences they seek out for their children. That is, museums are “fun” for children because they have cool stuff, hands-on activities, etc. Or they believe that museums make learning “fun,” therefore museums are “fun.” For these parents, “fun” is a primarily extrinsic motivation, projected onto the experience that children have at the museum, and not necessarily reflecting the experience that the parents have themselves. (Though some parents do clearly have as much “fun” as their children.)
But the use of the word “fun” to describe museum visits is not restricted to parents. When we examine respondents who are not parents of minor children, we find that “fun” may be an indicator of a significant generational language shift. Younger adults are much more likely to think of museums as “fun” than older adults. Additionally, young adults in their 20s without children are the most likely segment of all to think of museums as “fun,” even beating out parents.
For childless museum-going adults in their 20s (as well as childless adults in their 30s and 40s), “fun” is an intrinsic motivation. They are seeking out “fun” experiences for themselves. Museums are a “fun” activity, therefore they go to museums for “fun.”
This is a trend we are delighted to see, as “fun,” for most people, has very positive associations with it. Museums are, overall, "fun," and we hope that increasing numbers of people view them as “fun” experiences for themselves and for others, regardless of age.
(O.K. I have to insert a caveat here. Sometimes I am with the sticks-in-the-mud who think museums shouldn’t be fun. But note that I said sometimes. Some topics that museums share are hugely important, but are not necessarily fun to explore. For instance, I do not think the US Holocaust Memorial Museum is “fun,” but I do find it intellectually stimulating, emotionally moving, and extremely powerful, all of which are positive outcomes. So there are times when “fun” is not necessarily what museums should be going for. But excepting certain serious and important topics, fun in museums is important. - SW)
What do you think? Do you have “fun” in museums? Is “fun” an appropriate motivation for visitors? Can we design for “fun” without sacrificing content? We'd love to hear what you think. To share, simply click on “comments” below. (If you are reading this from your e-mail subscription to the blog, please go to our blog's website to add a comment.)
Unless the trait is burned out of a child or even an adult, the anticipation of exploration is “fun”. Perhaps we become too precise in defining the word fun. However, when I recently entered the Chattanooga Zoo, though an experienced 30 year, museum veteran, I still experienced the excitement of anticipation and heightened curiosity at entering the zoo’s track marked gateway. My mind became flooded with memories of the Detroit Zoo’s exhibits half a century ago. Now I feel old, but I had fun.
A healthy imagination feeds off opportunities to explore new landscapes, people, objects and ideas. The time taken on a nature hike, tour of historic site, science center, or art gallery acts on us as an adventure. It takes time and investment, but leaves us changed and often very satisfied with ourselves. We grew a little more and I think that is fun.
Posted by: Thomas Mackie | February 24, 2011 at 03:06 PM
I think most types of museums need MORE fun!
As Marshall McLuhan said, "It's misleading to suppose there's any basic difference between education & entertainment. This distinction merely relieves people of the responsibility of looking into the matter."
Posted by: Paul Orselli | February 24, 2011 at 04:26 PM
The topic of the piece was 'fun' and 'not fun'. Paul's McLuhan quote uses two other terms, 'education' and 'entertainment", which, azs the quote says, are often (erroneously) put in opposition. Jan Packer (2006) listed five statements under the general motivation 'enjoyment'
To be pleasantly occupied
To feel happy and satisfied
To be entertained
To enjoy myself
To have fun
I too think most types of museums need more fun
Posted by: Linda Wilson | February 24, 2011 at 05:28 PM
At a museum where I worked that focused on popular culture, we did extensive surveying of teachers and conversations with students and teens for a couple of different projects, and no surprise, "fun" came up a lot--which concerned some staff members. But when we probed a little, it was a very active definition of fun--more like "playful." I really wanted to follow up by looking at the research that's been done on play and testing some programs and activities designed around it, but moved on before we got that far.
Posted by: Jennifer Hammond | February 24, 2011 at 05:34 PM
I'm curious if your finding that "young adults in their 20s without children are the most likely segment of all to think of museums as fun" only to pertains members of this group who actually visit museums. I'm curious if there are differences between those in this cohort (adults in their 20s without children) who *do* go to museums and the perceptions of those in the same cohort who do *not* regularly visit museums. Do those who don't visit museums think they aren't fun? Is this why they don't visit? A topic for another study, most likely...
Posted by: Dana Allen-Greil | February 24, 2011 at 05:53 PM
As a "young adult in my 20s without children" I probably would describe museums as fun. However, I do think it's incredibly reductive to limit yourself to ONLY that description. In thinking about in what context I would describe them as fun, it would probably be if I were trying to get someone to go with me to one, or mentioning museum-going as a hobby to someone.
On a deeper level, if my hypothetical conversation went further, there are a lot of things I would explain as being what I consider "fun" about museums. The chance to see and learn about new, interesting things; the discussion with and things you learn about those who accompany you; people-watching other visitors; exploring, particularly if the architectural setting is cool (is that another loaded term?); revisiting familiar works of art or exhibits; and so forth. All of these things, explained in more detail, I would imagine are fairly routine motivations for going to museums. I also think that they probably apply to museums such as the Holocaust Museum, even though it's not supposed to be a "fun" place. I agree, though, I probably wouldn't describe that specific experience with the word "fun."
Now, don't get me wrong, I love roller coasters and theme parks, because I think they are fun too--but for very different reasons. None of the above applies to amusement parks (well, except for people-watching). You may possibly stand in a hot, packed line under the blazing sun for three hours for a four-minute experience in a museum, but I doubt it happens very often.
Posted by: Sara | February 24, 2011 at 06:43 PM
Thanks for all these comments, everyone! Love them.
Some quick responses.
Jennifer - there is a lot of research out there on learning through play, and this is, of course, a big focus of children's museums. The Association of Children's Museums has a good website to check out: http://www.childrensmuseums.org/programs/playingforkeeps.htm.
Dana - you caught my "museum-going." The majority of our data is, of course, from regular museum goers, though we do have a few, small, samples of the general public. And our leading indicators from those samples do imply that the general public are less likely to use the word "fun" in reference to museums. But please keep in mind that our samples of the general public are much smaller than our museum samples.
And Sara - you are absolutely right that people come in with multiple motivations. To capture that, we ask about motivations in different ways, sometimes asking respondents to indicate all their motivations, and sometimes asking them to pick their one, strongest, motivation. In both cases, younger adults without children are more likely to indicate "fun" than other segments.
Thanks for everyone's thoughts!
Posted by: Susie Wilkening, Reach Advisors | February 25, 2011 at 09:52 AM
Is there a connection here between "fun" and play? I'd guess there is on some level and it's driving this article. From this angle, it makes sense that "fun" is extrinsic to parents, and I'm wondering if they judge fun directly by their child's ability to physically play at a museum. As you get older (before you have children and it cycles back, I'd guess) play seems to evolve to become intrinsic.. you can play with ideas, challenge your notion of things, etc.
As one of those young adults in my twenties, I've found that access to play (with objects and ideas) fuels what my friends perceive as fun. I agree with this, too, but I also work in museums and tend to be biased. :-) Have you come across anything relating fun directly to play?
Posted by: Colleendilen | February 25, 2011 at 07:51 PM
Much of today's focus on education is on formal resources like schools and classrooms. Informal settings such as museums offer untapped potential for communicating social, cultural and scientific information, correcting misconceptions and improving attitudes and cognitive skills. Learning is voluntary and self-directed in such informal settings. It is driven by curiosity, discovery, free exploration and the sharing of experiences with companions. Learning in museums, in its broadest sense, is a by-product of the free interaction of leisure oriented visitors with exhibitions and their surroundings. (This discussion focuses on adult visitors and family groups, not organized or guided groups such as school groups.)
Posted by: Switzer | November 23, 2011 at 05:55 AM